Campaign2026-06-24
The Bloodmoon Camps Are Open
Stage 2 of the campaign goes live. Break the raiding camps, climb from Ash Tier to Mythic, and claim founding-commander rewards.

Take From The House
Vlad Tenev's legion marches west and the map turns grey behind it. Orc clans hold the forest, vampire covens hold the Trenches, and something older waits under the Crypt Sanctum. Six stages stand between you and the Bone Arena.
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The war map ยท West: orc country ยท East: the blight
Commanders In The Field
3 MIN
3-Minute Assaults
Fast tactical matches
100+
100+ Cards Planned
Troops, siege & hexes
5
Five Warring Powers
Distinct playstyles
6
Six Campaign Stages
Coverts to the Bone Arena
<1s
Instant Settlement
Robinhood Chain L2
100%
Player-Owned Economy
NFT ownership
Every match is a short, brutal question of timing, placement and pressure. Muster a deck, spend your War Fuel, hold your towers, and break the enemy line before the horn sounds.
Commit troops, siege engines, redoubts, traps and hexes live, mid-assault. No turns to hide behind.
Climb the solo ladder, or take a banner into 2v2 and hold a lane with someone you trust.
An Ethereum L2 with fast finality and low fees โ on-chain rewards, real card ownership, and a ladder nobody can quietly edit.
The island reads left to right: unblighted orc forest, the contested Trenches, then the grey. Each stage is a gate โ clear it and the next one opens.

Vampire Coverts
Tier I
Clear the wood-line covens and open a road east out of orc country.
Bloodmoon Camp
Phase I
Break the raiding camps before the moon turns and the coast burns again.
Graveyard Gate
Thiak Runt
The gate into the Trenches. Held by whatever the Legion left behind.
Thornhaunt
The Marches
Marshland crossing. The ground is an enemy combatant here.
Crypt Sanctum
Soul-Lughka
Take the vault beneath the Sanctum, or lose the island's oldest ward.
Vlad Fortress
Final Conflict
The Bone Arena. Vlad Tenev holds it personally. There is no seventh stage.
The Seven Commanders
Valerius
Warmarshal
Vlad Legion
Rally on deploy โ nearby troops gain +30% damage.
Eliza
Bloodmoon Matriarch
Bloodmoon Covens
Heals for a share of all damage her coven deals.
Cassis
Veilbreaker
Crypt Sanctum
Strips enemy wards and silences spells in a wide ring.
Marcus
Bone Arena Champion
Vlad Legion
Grows stronger with every unit that falls near him.
Kaalia
Duskwing
Bloodmoon Covens
Ignores terrain โ crosses the Trenches in a single flight.
Thorns
Marsh Warden
Thornhaunt Marches
Roots the first enemy wave that enters her half of the field.
Borak
Clanbreaker
Orc Territories
Shatters structures โ double damage to towers and walls.
Not a mockup โ the live engine. Pick a card, commit it to your half of the field, and fight the warden AI here in the page. Sound is in the navbar.
3:00











Troops, structures, hexes, siege engines and the seven named commanders โ each with one job on the field and a hard counter waiting somewhere in the deck.
Classic 1v1 on the Trenches. Break more towers before the horn sounds.
Two banners, one lane. Shared pressure and coordinated pushes.
Weekly clan war for territory across the blighted march.
Entry-based tournament under Vlad's fortress. Records settle on-chain.
Practice against AI wardens, test decks, and learn the counters.
Rewards follow skill, not spend. Higher rank means higher reward potential. Anti-bot systems guard the pool, and every match result is verifiable on-chain.
$T1i is the reward and utility token of Tenev 1st Island โ earned through skill, spent across the campaign, and governed by the people fighting it.
Earn
Ranked wins & campaign stages
Stake
Protocol-backed yield
Forge
Limited cards & banners
Govern
Vote on balance & rewards
Cards, banners, tower liveries and emotes can exist as NFTs on Robinhood Chain โ an upgrade to progression, never a shortcut past it.
Trade, collect or sell through the integrated market.
Every season closes with verifiable rewards for the commanders who took the most ground.
| Rank | Player | Clan | Arena Tier | Trophies | Win Rate | $T1i Earned | Verified |
|---|---|---|---|---|---|---|---|
| 1 | Valerius | Vlad Legion | Mythic III | 8,420 | 71% | 42,300 | On-chain |
| 2 | BloodmoonEliza | Bloodmoon | Mythic II | 8,190 | 68% | 39,800 | On-chain |
| 3 | Cassis | Crypt Sanctum | Mythic II | 8,055 | 66% | 37,500 | On-chain |
| 4 | MarcusOfTheArena | Vlad Legion | Mythic I | 7,920 | 64% | 34,100 | On-chain |
| 5 | Kaalia | Bloodmoon | Legend V | 7,810 | 63% | 31,900 | On-chain |
Orc clans in the west, covens in the Trenches, the Legion in the east. Every commander swears to one, and the map remembers.
Campaign2026-06-24
Stage 2 of the campaign goes live. Break the raiding camps, climb from Ash Tier to Mythic, and claim founding-commander rewards.
Heroes2026-06-18
Valerius, Eliza, Cassis, Marcus, Kaalia, Thorns and Borak lead the first roster โ each one reshaping how a deck is built.
Economy2026-06-11
A clear breakdown of skill-based earning: ranked wins, campaign placement, legion sieges, and the sinks that keep it sustainable.
Muster your deck. March the six stages. Break the Bone Arena and put your name on the ladder where nobody can move it.